L-3 Warrior Systems (EOTech) Mini Red-Dot Scopes now Available
MRD-000-A1 EOTech Mini Red-Dot
Sight, 3.5 MOA, Black
MRD-000-A2 EOTech Mini Red-Dot
Sight, 3.5 MOA,
(MRD-Mini Red-Dot Mount Required)
MRD Basic Kit, 3.5 MOA Dot, Plus MIL-STD 1913
Picatinny, Mount/Hard Protective Shroud, Black
(MRD, MRDP Mount or Picatinny Rail Required)
Sight Protection now Available
(Retail Price) =
SC-ELCAN156-BK - Scopecoat-XP-6 Flak Jacket, 6mm Thick Neoprene,
Longer lengths also available to encompass the ARD and Flip Covers
ELCAN SpecterDR 1.5-6X is the second evolution in the family of
Dual Role Optical Sights. Based upon the battle-proven SpecterDR
design, the higher magnification enables greater precision and
longer engagement ranges, while at the same time providing an
exceptional 16˚ Field of View (FOV) in CQB (Close Quarters Combat)
design that combines the best of close and precision fire ranged combat
features into a single, low profile Dual Field-Of-View (DFOV) sight.
Unlike typical sights with zoom mechanisms, the SpecterDR offers an
optimized optical path and identical eye relief in both 1.5X and
The SpecterDR 1.5-6X capitalizes on crystal clear optics as
well as a generous eye relief, making it an ideal instrument for
designated marksman rifles and other long range applications.
with all SpecterDR sights, the Magnification and Field of View can
be changed instantly with the throw of a lever.
DFOV156-C1 SpecterDR 1.5X/6X
(5.56x45mm) is calibrated w/NATO M855 (62gr) on a 20" Barrel
DFOV156-C2 SpecterDR 1.5X/6X (7.62x51mm) is calibrated w/a Blended
147gr NATO and a 168gr match on a 20" Barrel
Depending upon the
situation, the user may adjust the sight to illuminate the crosshair
or just a brilliant Red Dot in the center. Because the reticles are
etched into the glass, they are plainly visible even in the case of
loss of electrical power due to battery failure or EMP.
With its Dual-Role capability,
the SpecterDR 1.5-6X comes
with an integrated LED that
illuminates just the center in Red Dot (6 MOA @ 1.5X) mode and lets
soldiers move safely through buildings or confined areas, and then
switch instantly to (1.5 MOA @ 6X),
illuminating the crosshair for long range, low light use to accurately
engage enemies at extended range without changing sights.
Once in a while, the
question comes up about why the reticle isn't illuminated across the entire
crosshair and here is ELCAN’s official reply to it.
“It's totally normal; the reason it doesn’t show completely across the
vertical axis, or uneven in some cases, is because of the dual illumination
feature, (the center dot and the cross hairs illuminating independently) the
reticle is never illuminated fully across the entire crosshair with the single
source of light. It's typical behavior
DR has the dual illumination feature (dot or reticle) which is unique in the
industry. One of the design aspects of this feature is a non-centered
illumination of the reticle which gives these sorts of artifacts.
The reticle is etched into the
glass and is visible during the day regardless of the illumination setting. If
you need to illuminate the reticle to enhance your targeting, it’s because the
outside lighting is subdued. When viewed at night in conjunction with Night
Vision or used at Dusk/Dawn or even in an overcast environment, an
illumination of the entire reticle would be overkill and detrimental to the
target area because it would wash out what you wanted (need) to see.”
I’d also like to point out that if the crosshair is too bright it
could potentially damage your Night Vision Scope and interfere with your
body’s natural Night Vision*. As the range increases, the size of your target
area decreases, therefore the “feathered” edged illumination is an attribute,
not a detriment. It would be like shining a flashlight at your face while
trying to look outward into the dark. There is absolutely no reason to
illuminate the outer edges of the reticle other that aesthetics.
*Here’s a paragraph taken from our website that describes this.
"Night Blindness" is caused by molecules called "Rhodopsin". The
Rod of your eye undergoes a change in shape as it absorbs light. Rhodopsin is
the chemical that allows natural Night-Vision, and is extremely sensitive.
When exposed to a spectrum of light, the pigment immediately bleaches and
takes about 30 minutes to regenerate fully, although most of the adaptation
occurs within the first five or ten minutes in the dark. Rhodopsin in the
human rods is less sensitive to the longer red wavelengths of light, so many
people use red light to help preserve night vision as it only slowly depletes
the eye's Rhodopsin stores in the rods and instead is viewed by the cones.”
The Vertical Subtention Optical Rangefinder or VSOR
is incorporated within the Field of View and allows the marksman to estimate the distance to targets by matching the
height of a known object within the Field-Of-View. The vertical distance
for range estimation is 76 centimeters or 30 inches. By selecting the
set of rangefinder lines that best fit the object, the marksman may read
the correct range at the top of the rangefinder. Once the range is
known, the marksman may engage targets at the range by aiming from the
appropriate ballistic aiming mark in the reticle.
The optical sight has
no internal surfaces that will reflect laser interrogation. The exterior
includes heavy rain /emergency aiming features on top of the optical
housing and incorporates a hard-anodized external finish.
SpecterDR is half the weight and twice the
capability of carrying two scopes, without compromise to mission
effectiveness or reliability. Attached onto a
Mil-Std-1913 Picatinny base with A.R.M.S. throw lever mounts, zeroing is
incorporated in the integral mount.
mount has two levers which fasten the sight to the ‘Picatinny’ rail and allow
the sight to be removed and reattached without the need to re-zero. The mount
is adjustable for zero in both elevation and azimuth (Windage).
mount is designed to withstand rough usage in operation. Anti-backlash springs
in the elevation and azimuth mechanisms permit flexibility, but always return
the sight to the zero position. A tension spring between the optical main body
and the mount rail grabber removes vertical movement by applying tension to
the two halves of the mount.
The locking levers are used
to secure the sight to the weapon’s “Picatinny” rail.
uses 2 ARMS type low profile
locking levers that point rearward when locked. The mount base also provides
for additional tie/wire wrap points so that the ARMS levers can be locked in
place if desired.
Integral Back-Up Iron Sights
are located on the top of the
These sights can be removed and replaced should they ever become damaged or
need to be re-positioned off the vertical axis. These sights consist of a 5 mm
diameter peep rear sight and a 2.5 mm wide post front sight. The sights are
intended for use in heavy rain and emergency defense situations. The back up
iron sight axis is parallel to the sight optical axis and does not require
results, set the magnification to 6x when zeroing! (A detailed explanation
for zeroing can be found in the OPMAN)
● Azimuth zeroing uses the
Windage screw found at the front of the mount. Rotate the front right Windage
screw counter clockwise to move the point of impact to the left; clockwise to
move to the right. Each click of the Windage screw moves the point of impact
by one-half MOA (approximately 1/2” at 100 yards). Figure 2-4
● Elevation zeroing uses the
elevation dial the bottom rear of the mount. Unlock the zeroing lock (silver
tab) by raising it up as far as it will go.
Be sure that
the lock pin at the bottom of the zeroing lock is fully disengaged from the
● Adjust the elevation dial
as required. Each click of the elevation dial moves the point of impact by
one-half MOA (approximately 1/2” at 100 yards). Turn the dial to the
the point of impact, turn to the
the point of impact.
When satisfied with elevation
zero, lower the zeroing lock (silver tab) fully to lock the elevation zero at
its current setting.
The zero dial is located at
the lower rear of the mount. This dial allows for elevation zeroing only while
the elevation zeroing lock is disengaged.
The elevation zeroing lock
(silver tab) is located just above the elevation zeroing dial. It is only used
during elevation zeroing. Move the lock UP to permit ½ MOA per click elevation
zeroing. Move the lock DOWN to lock the elevation zero.
To prevent damage
that the lock is
before attempting to turn the
elevation zeroing dial.
The front yoke on the sight
housing has space gaps between the yoke and the mount base plate. When each of
the two gaps shows equal spacing, the sight is roughly at azimuth centre.
(Windage) Adjustment Screw
The azimuth adjustment screw
is located at the front right side of the mount. It is rotated to left or
right to change the Mean Point of Impact (MPI) of the bullets. A coin or rim
of a cartridge case can be used to turn the adjustment screw. Rotate the screw
clockwise to move the point of impact to the right. Rotate the screw counter
clockwise to move the point of impact to the left. Each ‘click’ moves the
point of impact ½ Minute of Angle (MOA) (approximately ½” at 100 yards).
Cap and Lanyard
The fluted battery cap sits
on top of the Illumination Rotary Switch. It can be removed by hand by
unscrewing it counter clockwise (CCW). A lanyard is attached at the top of the
battery cap to prevent its loss when changing the battery. The battery cap
should only be tightened by hand until snug so that it can later be removed by
Rotation of the knob
illuminates the reticle at varying levels of brightness. Reference marks on
the housing indicate the operating positions of the switch
1. Counter Clockwise from
off, illuminates the Red Dot with 5 intensity levels – 2 for Night Vision
equipment use, and 3 for low light and daytime use.
2. Clockwise from off,
illuminates the ballistic reticle with 5 intensity levels - 2 for Night Vision
equipment use, and 3 for low light use.
NOTE: The SpecterDR is designed for use with forward mounted night vision such
as the AN/PVS-22
Warfare Center Crane has purchased ELCAN’s SpecterDR (Dual Role) optical
sights, as part of their SOPMOD kit designated
telescope. Situational awareness in both magnifications is
improved with Ultra-Wide viewing angles and unmatched viewing in low
The DR sight has two fields of view. The first is a 1.5X
unity powered (reflex type) sight with a 16°FOV
(Field-of-View). The sight incorporates a Dual Thickness Ballistic
Crosshair w/User Selectable Red Dot and VSOR Rangefinder. This feature provides the shooter with a both eyes open,
extremely fast target acquisition, close combat sight that is necessary
in modern urban warfare.
The sight can quickly be re-configured to a
6X Magnification telescopic scope by moving a lever on the side of the
sight. This 6X configuration provides the shooter with long-range target
identification, surveillance and with a precision marksmanship
capability out to and beyond 800 meters range.
CQB - 1.5X with Red Dot, Both Eyes Open
Long Range - 6X with Ballistic Drop Reticle
Machine Gun - 6X with Red Dot and Ranging Mount
Iron Sight - Emergency Defense and Heavy Rain
An affordable Weapon Sight
designed specifically for Military, Homeland Security, Police and Security
Professionals. The uses a bright Red Spot for fast Close-Quarters
aiming, plus a ranged NSN Reticle for accurate engagement to 800 meters.